A decade developing a video game to fulfill a surreal dream that ends in disappointment

You shouldn’t judge a book by its cover, nor a video game by its looks. But it is impossible not to be captivated by expressiveness Many pieces of Mr. TurtleThe first major interactive work Self-taught animator Nacho Rodriguezwhose special surrealist style is the main attraction of the adventure Do not click the point His star character in the lead role. However, the excitement of publishing a project born more than 10 years ago has been reduced by the conditions under which the creator considers it to be released. “I am very divided because I cannot fully celebrate the launch,” he says in a conversation with elDiario.es.

A few days after his official debut, the Oviedo artist posted on Twitter statement In which he claimed that developer Gammera Nest, with whom he had worked for five years, released the video game without “approving” it, so that it lacked content and had “bad gameplay”. “It was very difficult,” he says of how he decided to report what happened online, but he believes he had to take the “necessary steps to protect the quality of the video game.” He even hired a lawyer to negotiate with the Madrid company, though he says “they weren’t receptive to any kind of complaints.”


Source: El Diario

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